This was by far the most difficult project to execute, mainly due to lack of team management. Due to the fact we are all close friends we didn't have a clear leader to it was hard to organise ourselves. We only had our actor, Matt, for two days as he had exams to revise for, which was fair enough, but on our second day of filming we were getting good shots but we needed to get some outdoor shots, this is when the weather took a turn for the worst and we had to do with the shots we had. All in all the edit came out rather well, due to good editing and I really think the sound/audio/music goes with the video very well and sets the scene (I'm not just saying that because I was the audio guy). Matt was a very willing and able actor, and when we did get around to working we didn't work too bad as a group.
I'll will be adding screen shots and the final edit a bit later.
Friday, 28 May 2010
Wednesday, 31 March 2010
Super Mario Quiz
Hey hey, well the quiz is almost finished now, just needs to add the final bits and bobs to it. Haven't had much time during this easter holiday as of yet as I've been busy working. I'm pretty happy with what I've created, although I might make some changes to the AS at some point, but for now, have a butchers at my loading screen.
Friday, 19 March 2010
Flash Quiz
For my flash quiz I was doing some research into one of my all time favourite games, Super Mario Bros. The only online flash quizzes I found were drab, boring and uninteresting texts and images, answering easy questions with the standard click and go sequence. So my flash quiz will be a trivia game based on the Super Mario Bros. Franchise. I’m going to incorporate many more things into my one than I have currently seen on the Internet such as video clips, animated sequences music and graphics. I’ve got my list of actually challenging trivia questions, time to get planning, sketching, drawing and programming!
Virtual Environment
I didn’t really know what my direction for the virtual environment was going to be, but I had a vague knowing that it was going to belong to someone menacing, so with that in mid I started modelling weapons.
I then did a quick UVW unwrap and use the sourced image for the detailing on the gun.
And then did the same process for the other gun
Here are the final results:
Although I am happy with my first attempt at a virtual environment, I know I could have done much better. I didn’t push myself, imaginatively or artistically during this project due to my lack of motivation I guess. I know I want to do this next year, so I need to pull my finger out and crack on, so during my spare time during the year and summer I shall go on to create 3D works. Here are some I’m playing around with at the moment,

Peace out, 1x
I started by using a sourced image from the internet and modelling from that, I would model half then use the symmetry function to make it whole.
I then did a quick UVW unwrap and use the sourced image for the detailing on the gun.
And then did the same process for the other gun
I then created very simple rooms, relying on lighting and texture to give a sense of realism. This, the first room only consist of a simple cabinet, table, a few ‘toxic’ like barrels, stairs and some sort of electricity wires, by adding light I was hoping for an ominous feel throughout the rooms. The second room is far too basic for my liking, it’ pretty much just a circular room with some sort of ornament in the middle, but it is unknown to the viewer what it is. The last room is the lab, full of ‘aliens’ in a sort of cryogenic tube.
Here are the final results:
Evaluation of my own performance:
Although I am happy with my first attempt at a virtual environment, I know I could have done much better. I didn’t push myself, imaginatively or artistically during this project due to my lack of motivation I guess. I know I want to do this next year, so I need to pull my finger out and crack on, so during my spare time during the year and summer I shall go on to create 3D works. Here are some I’m playing around with at the moment,


Peace out, 1x
5 Q's to make someone talk about their development
Myself and Kalenn spoke on how this course has influenced the way in which we work, and develop our work. We both came to practically the same answer. Whereas before studying this course we may have been more reluctant to use different software in order to create something, staying within confined boundaries of using software that was familiar to ourselves, but now we use a range of software in order to create something to the best of our abilities.
Sunday, 17 January 2010
Practitioner Development
Virtual Environments, 3D Modeling - This is the path that I am more than likely to take, not because I'm good at it, but because I'm really interested in it. Comparing to James I have to develop my skills in much different way, most noticeable the fact that I'm pretty much starting from scratch. James wants to go down the interactive narrative and web design route, this is because this is what he feels comfortable doing, hes interested in graphical layouts and web design. Me on the other hand I want to be a 3D modeler. I have been doing a lot of reading and researching, varying from how to tutorials to video blogs and trying to create 3D models myself. Similarities between us is that we both have little knowledge in the specific programs we will be using, so both of us will have to get to grips using and becoming pro's at our specific software.
Wednesday, 16 December 2009
Wake Up! - Interactive Narrative
Right, I put a lot of effort into this as I kinda got carried away in the design process, this is definately the project I got most involved in. I'll Do a full evluation of my work soon, but for now have a look :)
http://peri-jay.deviantart.com/art/Wake-Up-Interactive-Narrativ-146921048#ViewFlash
http://peri-jay.deviantart.com/art/Wake-Up-Interactive-Narrativ-146921048#ViewFlash
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